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 A Looming Darkness (Part 2)

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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: A Looming Darkness (Part 2)   Sun Nov 25, 2012 2:30 pm

Mega Man landed into...erm...something. It was solid, yet you could possibly decide to fall below this...stable ground. Mega Man looked down, and noticed there was indeed ground. Actual ground. Mega Man leaped down and looked around. He did see a portal, and right as he was approaching it, he ran into an enemy. It appeared to be a pink mosquito. Mega Man shot it for 40 damage. The pink mosquito, Bzzit, flew at Mega Man at high speeds, dealing 5 damage. This guy...doesn't really seem too tough...
Mega Man
HP: 210/215
Units: 40/100

Bzzit
HP: 160/200
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Sun Nov 25, 2012 6:43 pm

Protoman appeared above the mosquito and landed on it dealing 80 damage (he just squished it). "Oh... oops." He said, getting off of it. He turned and saw Megaman. Then looked around. "Where are we?"
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Sun Nov 25, 2012 10:40 pm

"I'm not sure...we destroyed the generator, yet we appear to be in an entirely different dimension..." Mega Man was confused of what was happening and shot Bzzit for 40 damage. Bzzit went to try and deal some damage to Proto Man by stinging him with his proboscis, dealing a measly 10 damage. "Doesn't matter where we are though, because all connections to Dr. Light aren't working, meaning I cannot get out. I'm pretty sure you wouldn't be able to get out either. This is a problem, but at least this place hasn't had anything very challenging so far."
Mega Man
HP: 210/215
Units: 40/100
Proto Man
HP: 80/90
SP: 80/80

Bzzit
HP: 40/200
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Mon Nov 26, 2012 8:48 pm

He overcharged his blaster twice, destroying the Bzzit and costing 20 SP. "Let's look for anything useful." He said.
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Mon Nov 26, 2012 11:04 pm

"Вие не ќе можат да избегаат ..." "...what was that voice?" Suddenly, a giant mosquito appeared, and didn't appear amused. "Well, it appears we have someone who is willing to avenge this little guy...that doesn't bode well for us..." Mega Man shot the mosquito Moskito for 40 damage. Suddenly, the arena changed to a jungle type area. He grabbed a small spiky fruit and tossed it at Proto Man, dealing 20 damage. "It seems that this mosquito is much tougher than the previous one. We'd better be careful..."
Mega Man
HP: 210/215
Units: 40/100
Proto Man
HP: 60/90
SP: 60/80

Moskito
HP: 440/480
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Sat Dec 01, 2012 2:23 am

"Too bad nobody will fall out of the sky on this one. " He said wistfully. Protoman then fired his blaster at the Moskito for 10 damage. (HINT HINT PLEASE)
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Sat Dec 01, 2012 1:22 pm

Mega Man used the Mega Buster once again, dealing 40 damage. Moskito grabbed a bigger sized fruit and will launch it on the next turn.
Mega Man
HP: 210/215
Units: 40/100
Proto Man
HP: 60/90
SP: 60/80

Moskito
HP: 390/480
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Sat Dec 01, 2012 3:06 pm

Protoman saw the fruit and called to Megaman, "Duck for cover!" He then jumped behind a fairly large and conveniently placed rock.
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Sat Dec 01, 2012 6:00 pm

Mega Man shot the fruit, destroying it. Moskito went off and grabbed a giant spiked fruit. "That looks like it could destroy us instantly...we should focus on the fruit first!!"
Mega Man
HP: 210/215
Units: 40/100
Proto Man
HP: 60/90
SP: 60/80

Moskito
HP: 390/480
Giant Spike Fruit
HP: 50/50
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Sat Dec 01, 2012 6:59 pm

Protoman overcharged his blaster twice, firing it at the fruit. It exploded, sending spikes everywhere, dealing Megaman and Protoman each 10 damage. The Moskito took 10 spike damage and 10 explosion damage.
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Sun Dec 02, 2012 7:18 am

Mega Man used Crash Bomb on Moskito. Moskito didn't notice and flew at high speeds, like Bzzit did before, dealing 5 damage to both Mega Man and Proto Man.
Mega Man
HP: 195/215
Units: 20/100
Proto Man
HP: 45/90
SP: 40/80

Moskito
HP: 370/480
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Tue Dec 04, 2012 12:16 am

Protoman hid behind a rock and rested for a turn, regaining 10 SP and HP.
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Tue Dec 04, 2012 9:25 am

"Sweet recovery." Mega Man grinned in amusement and shot Moskito for 40 damage. The Crash Bomb went off for 60 damage. Moskito grabbed a small spiked fruit and threw it at Proto Man, dealing 20 damage and basically nullifying his HP heal.
Mega Man
HP: 195/215
Units: 20/100
Proto Man
HP: 35/90
SP: 50/80

Moskito
HP: 270/480
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Sun Dec 09, 2012 4:16 pm

(Damn you Moskito.)

Protoman's armor turned white and he became electrified. He overcharged his blaster 4 times and fired them all at Moskito for 100 base damage plus 10 explosion damage.
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Tue Dec 11, 2012 6:18 pm

OCC: Better not think Moskito is a problem. Wait till later~
IC: Mega Man took notice and wondered if his Rush Adapter was completed yet. He then shot Moskito for 40 damage. Moskito grabbed a medium sized spiked fruit and carried it towards the pair. "Well we already know how to deal with this!"
Mega Man
HP: 195/215
Units: 20/100
Proto Man
HP: 35/90
SP: 10/80

Moskito
HP: 120/400
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Wed Dec 12, 2012 1:59 pm

Protoman overcharged his blaster 4 times again and fired it at the Moskito for 100 damage and 10 explosion damage. The fruit also exploded sending spikes everywhere, dealing 10 damage to everyone.

Protoman also takes 5 damage from his form.
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Wed Dec 12, 2012 7:01 pm

As Proto Man defeated Moskito, the area around them morphed into what appeared to be an area of giant band instruments. Powerful music could be heard, as two giant moths appeared before them. Mega Man shot the first one, dealing 40 damage. The first moth kicked Mega Man into a piano, dealing 30 damage. The second moth grabbed Proto Man and flew him up to the sky. Proto Man will be dropped on the next turn. From that height, he could notice that the instruments were playing by themselves. "What are these things...?"
Mega Man

HP: 165/215
Units: 20/100
Proto Man
HP: 30/90
SP: 0/80

Moth
HP: 60/100
Moth
HP: 100/100
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Thu Dec 13, 2012 10:56 pm

The moth that grabbed Protoman while he was electric instantly received 10 damage from electricity and would recieve another 5 the next turn. Realizing that he was going to die shortly, he wanted to help save Megaman. He overcharged his blaster 4 times and fired it directly into the Moth holding him, dealing 40 damage plus 10 explosion damage. The moth exploded and Protoman fell to the ground. He recieved 5 form damage and 10 explosion damage. Due to Protoman's massive trauma, his form faded.

(And however much fall damage you want.


Last edited by Protoman on Thu Dec 20, 2012 9:54 pm; edited 1 time in total
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Fri Dec 14, 2012 12:34 am

Mega Man spotted Proto Man falling from the sky. There was the moth that wasn't particularly impressed with Mega Man as well. "Proto Man!" Mega Man thought fast, and realized that if Proto Man hits the ground this way, it was all over. He quickly swapped to Ice Slasher and froze Proto Man, making the ice protect him. The moth that was remaining flew off the ground and started flying in circles. Mega Man shot the moth dealing 40 damage. The moth, using all the speed it had built up, rammed Mega Man dealing 100 damage! Mega Man was heavily damaged, but had endured worse in the past. Mega Man shot the moth one final time, destroying it. The ice had now thawed away from Proto Man. "Well, this is certainly a step up from the previous area..." Mega Man then saw two red P's. Mega Man picked one up and tossed it to Proto Man, healing him by 80HP. Mega Man used the second one, dealing himself by 80HP.

A hunter jumped down, purple suit, monocle and all. Mega Man shot the hunter, dealing 40 damage. The hunter had finished reloading his gun and shot Mega Man, dealing 60 damage. The hunter started reloading, increasing his defense by 10.
Mega Man
HP: 85/215
Units: 10/100
Proto Man
HP: 85/90
SP: 0/80

Hunter
HP: 110/150
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Thu Dec 20, 2012 9:56 pm

Protoman got up. His vision cleared and he realized he was mostly intact, save a few scratches. "What happened?" Then he saw Megaman in trouble and then began shooting the Hunter for ten damage and drawing its attention.
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Thu Dec 20, 2012 11:02 pm

"For you to take minimal damage, I froze you on the way down from that height." Mega Man explained as he shot the Hunter for a reduced 30 damage. The hunter laughed and was aiming the gun at one of them. The hunter's defenses are now back to normal.
Mega Man
HP: 85/215
Units: 10/100
Proto Man
HP: 80/90
SP: 0/80

Hunter
HP: 80/150
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Sun Dec 23, 2012 12:18 am

Protoman nodded. "Thanks. " Then he noticed that his shot had just bounced off of the hunter. "Damnit... " He muttered, and fired again.
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Sun Dec 23, 2012 1:22 pm

Mega Man shot again, dealing 40 damage. The hunter seemed surprised for whatever reason, and then snickered as he shot Proto Man for 60 damage.
Mega Man
HP: 85/215
Units: 10/100
Proto Man
HP: 25/90
SP: 0/80

Hunter
HP: 30/150
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Protoman
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Number of posts : 480
Age : 19
Location : Somew- wait, why do you want to know?!
Registration date : 2009-02-24

Character Status
Level: 4
Health:
90/90  (90/90)
Skill Points:
80/80  (80/80)

PostSubject: Re: A Looming Darkness (Part 2)   Tue Dec 25, 2012 11:24 pm

Flung back, Protoman got back to his feet and fired again.
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Mega Man
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Number of posts : 1335
Age : 19
Location : Taking the final fight with Wily
Registration date : 2008-08-11

Character Status
Level: 14
Health:
235/235  (235/235)
Skill Points:
100/100  (100/100)

PostSubject: Re: A Looming Darkness (Part 2)   Wed Dec 26, 2012 12:02 am

Mega Man fired once more, eliminating the Hunter. They came across two more P balls, restoring the pair by 80HP. Then they heard a thundering noise. As Mega Man looked behind, he could notice a giant...saxophone? "What...is that?" Mega Man backed away and shot the giant saxophone, only to notice his attack had bounced off. There's got to be a way to defeat him... The giant saxophone shot out three wrong notes, all looking ready to attack next turn. "That...isn't good..."
Mega Man
HP: 165/215
Units: 10/100
Proto Man
HP: 90/90
SP: 0/80

Mr. Sax
HP: ???/???
Wrong Note
HP: 1/1
Wrong Note
HP: 1/1
Wrong Note
HP: 1/1
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