TemplateName: Megaman
Name of Amigo: Phantom
Appearence of Amigo:
1st Skill, Ablility, and/or Weapon: Shadow Punch. Also works when being paralyzed or other Status Problems. 2 Dice. 10 SP.
2nd Skill, Ability, and/or Weapon: Invisible Liar. Phantom turns invisible for 2 posts. He can't be hit when he's invisible. 20 SP.
3rd Skill, Ability, and/or Weapon: Ninja Combat. Phantom runs up to the foe and rapididly punches and kicks the enemy. 4 Dice. 20 SP
4th Skill, Ability, and/or Weapon: Double Sword. Combination attack. Megaman and Phantom runs to the enemy with full speed and activated sword. When they reached the enemy they slash with all strength. An "X" will appear on the enemy's shoulder and then it will explode. 4 Dice. 25 SP.
5th Skill, Ability, and/or Weapon: Dragon Knive Homing. Phantom lets 4 Knives appear. They will hover over the enemy until there are no more knives. On each round or post, a nive attacks the enemy. Defending is useless. A knive does exactly 10 Damage. 40 SP.
History with your Amigo: Phantom is actually an enemy to fight in some Megaman games. As Megaman battled Phantom, he had a strange feeling. He knew that he is a swift fighter. So he battled with humor to defeat the cool. After defeating him Phantom asked if he could travel with Megaman. Megaman agreed.